In 2018, I started writing about blockchain, and blockchain gaming in particular. I began on LinkedIn and then started to write professionally for CryptoSlate. Meanwhile, one of the steps I want to take before leaving Facebook is to reignite my content creation on this blog. Rather than attempt to replicate any of that content here, I thought I would write a quick post to summarize the body of work I’ve done over the past yearish. So here goes!
I wrote the first of these articles on LinkedIn in July of 2018. The post focused explaining the different nature of pure blockchain game dapps versus games that were employing some smaller blockchain component.
The difference between blockchain games and games that use blockchain.
My next LinkedIn article was considerably less informative and served more as commentary on Ethereum’s place in the industry. It was written in August of 2018 while many other blockchain platforms were claiming to be “Ethereum killers” and the sinking prices in the industry overall made it feel like things were falling apart even though they were not.
By December I had made contact with CryptoSlate and in Janurary of 2019 I published my first article on their platform. This article marks the first time in my life I was paid to be an author. The article discussed the much anticipated Ethereum hardfork known as Constantinople:
Ethereum’s Hard Fork Constantinople: What You Need to Known Before January 16th
That same month I interview Cryptogogue about their new blockchain-based table top trading card game, Volition. This unique approach to blockchain gaming uses a print-on-demand model and tracks ownership of cards on-chain. This project still strikes me as one of the more innovative concepts in blockchain gaming.
Blockchain May Change How Real-World Tabletop Card Games Are Played [Interview]
In February of 2019 I published and article discussing technical changes being proposed for Ethereum to help ensure the system stayed as decentralized as possible by being ASIC resistant. Remarkably, this article was the first time I’ve been attacked on Twitter for the content I created. After too much time spent engaging trolls, I found that I did need to make a single-word change to the article for accuracy.
Will Ethereum Adopt ‘ProgPoW,’ the ASIC-Resistant Mining Algorithm?
After the ProgPoW article, I started spending more time focused on Orbiter 8 and less time thinking about writing. In the middle of April, I went back to LinkedIn and composed an update on the progress of my own game dapp.
Building A Blockchain Game Dapp: One Year In
With blockchain gaming on my mind, I published what I expected to be my final CryptoSlate article summarizing many of the interesting aspects of the quickly-evolving blockchain gaming scene.
Gaming’s blockchain revolution: tokenization, esports, collectables, and cryptocurrency
While I thought I was hanging up my writer’s hat, in August I jumped on the chance to do one more interview. I had the pleasure of interviewing Chris Clay of Immutable (previously Fuel Games), creators of one of the most well-known and well-funded blockchain games Gods Unchained.
Director of MTG Arena is joining Ethereum’s Gods Unchained [Interview]
Moving forward, I expect that my time as an author has come to an end, or at least a long pause, as I focus my energy on getting Orbiter 8 to beta. My adventure in writing gave me a deeper appreciation for the time and work that goes into a quality article. Perhaps some day I may explore this path once again.
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