Isogame – The Virtual World Based Forum Interface Experiment

Several months ago, I started a project I called Isogame. Using bits of programmer art, art from old projects, and art borrowed from google images (apologies to artists) – I built a very basic isometric map with an html interface. Using some custom forum software I’d developed for another project, I connect each tile to it’s own thread. Then, I changed the map’s tile based on the number of posts in that thread.

Isogame - The Virtual World Based Forum Interface Experiment

What I have is not well refined or engaging, but it does convey a concept: “Evolve and change a virtual world using metrics based on social habits of the user.” My prototype is extremely simple; there are countless directions to take the concept. For example: instead of measuring post count, we could track the user’s mood and relate it to the world’s weather. We could make it rain when the users are sad and sunny when they are happy.

Fun stuff…