Human Head Studios
Junior Game Programmer (Contract)
Temporary contract as a junior game programmer at Human Head Studios, brought in near the end of production to help finish and ship Dead Man's Hand, a western FPS published by Atari on Unreal Engine for Xbox and PC. Work spanned enemy AI programming, UI development, mini-game development, character animation scripting, and environmental effects.
Key Achievements
- Shipped a AAA title: enemy AI, UI, mini-games, animation scripting, and environmental effects on Dead Man's Hand
Tech Stack
Unreal Engine
← All work